Teaching & Workshop Design
Module 16.3: Teaching & Workshop Design
Section titled “Module 16.3: Teaching & Workshop Design”Estimated time: ~35 minutes
Prerequisite: All previous modules
Outcome: After this module, you will know how to design and deliver Claude Code training for teams.
1. WHY — Why This Matters
Section titled “1. WHY — Why This Matters”You’ve mastered Claude Code. But your impact is limited if you’re the only one who knows it.
Teaching multiplies your value: your team becomes more productive, you solidify your own knowledge, you become the go-to expert, and organizational benefits compound. This module equips you to share what you’ve learned — from quick tips to full workshops.
2. CONCEPT — Core Ideas
Section titled “2. CONCEPT — Core Ideas”Teaching Formats
Section titled “Teaching Formats”| Format | Duration | Best For |
|---|---|---|
| Tips Session | 15-30 min | Quick wins, demos |
| Lunch & Learn | 45-60 min | Single topic deep-dive |
| Half-day Workshop | 3-4 hours | Hands-on practice |
| Full-day Training | 6-8 hours | Comprehensive coverage |
Workshop Design Principles
Section titled “Workshop Design Principles”- Show, Don’t Tell — Live demos over slides
- Hands-On Practice — 50% lecture, 50% practice
- Progressive Complexity — Quick wins before advanced
- Relevance — Use their codebase, solve their problems
- Takeaways — Cheat sheets and templates
Workshop Structure
Section titled “Workshop Structure”Hook (10%) → Foundation (20%) → Main (50%) → Advanced (20%) → Wrap (10%)3. DEMO — Step by Step
Section titled “3. DEMO — Step by Step”Example: 2-Hour “Claude Code Kickstart” Workshop
Section titled “Example: 2-Hour “Claude Code Kickstart” Workshop”Audience: Development team new to Claude Code Goal: Basic proficiency, immediate productivity
Schedule:
0:00-0:15 — HOOK
- Live demo: Build a feature in 5 minutes
- “By the end, you’ll do this too”
0:15-0:35 — FOUNDATION
- What is Claude Code? (5 min)
- Installation check (5 min)
- First command together (10 min)
0:35-1:05 — CORE TECHNIQUES
- CLAUDE.md introduction (10 min)
- Hands-on: Write CLAUDE.md (15 min)
- Share and compare (5 min)
1:05-1:15 — BREAK
1:15-1:45 — PRACTICAL WORKFLOW
- Live demo: Reading + writing code (20 min)
- Hands-on: Complete a task (10 min)
1:45-2:00 — WRAP-UP
- Recap 3 key techniques
- Distribute cheat sheets + templates
- Q&A
Demo Script Template
Section titled “Demo Script Template”# Demo: [Name]Duration: [X] minutes
## Setup (before workshop)- [ ] Project cloned- [ ] CLAUDE.md prepared- [ ] Commands tested
## Script1. "Let me show you [capability]"2. Type: `claude "[command]"`3. Explain output4. "Now you try..."
## BackupIf demo fails: [alternative approach]4. PRACTICE — Try It Yourself
Section titled “4. PRACTICE — Try It Yourself”Exercise 1: Design a 30-Minute Session
Section titled “Exercise 1: Design a 30-Minute Session”Goal: Create a mini-workshop for one technique.
Instructions:
- Pick one technique from the course
- Design: hook (5 min), demo (10 min), hands-on (10 min), takeaway (5 min)
- Write the demo script
- Test on a colleague
💡 Hint
Start with CLAUDE.md or Think mode — they're easy to demo and have immediate impact.✅ Solution
30-min session: “CLAUDE.md Power”
- Hook (5 min): Show project with vs without CLAUDE.md
- Demo (10 min): Create CLAUDE.md live
- Hands-on (10 min): Everyone writes their own
- Takeaway (5 min): Template + cheat sheet
Demo script:
- “Watch Claude without CLAUDE.md” — generic response
- “Now with CLAUDE.md” — project-aware response
- “Let’s create one together”
- “Your turn — use this template”
5. CHEAT SHEET
Section titled “5. CHEAT SHEET”Workshop Structure
Section titled “Workshop Structure”| Phase | Time | Focus |
|---|---|---|
| Hook | 10% | Impressive demo |
| Foundation | 20% | Core concepts |
| Main | 50% | Key techniques + practice |
| Advanced | 20% | Complex scenarios |
| Wrap | 10% | Recap + resources |
Time Allocation
Section titled “Time Allocation”- 50% Hands-on practice
- 30% Live demos
- 20% Lecture
Materials Checklist
Section titled “Materials Checklist”- Demo scripts (tested!)
- Practice exercises
- Cheat sheets
- CLAUDE.md templates
- Follow-up resources
Golden Rules
Section titled “Golden Rules”- Show, don’t tell
- Everyone practices
- Use their code
- Quick wins first
6. PITFALLS — Common Mistakes
Section titled “6. PITFALLS — Common Mistakes”| ❌ Mistake | ✅ Correct Approach |
|---|---|
| All slides, no demos | Live coding is more engaging |
| Watching without doing | Everyone must practice |
| Generic examples | Use their actual codebase |
| Too advanced too fast | Start with quick wins |
| No takeaways | Provide cheat sheets and templates |
| Untested demos | Run through everything before |
7. REAL CASE — Production Story
Section titled “7. REAL CASE — Production Story”Scenario: Vietnamese tech company rolling out Claude Code to 50 developers across 5 teams.
Teaching Strategy:
- Week 1: Train-the-Trainer — 4 senior devs became team champions
- Week 2-3: Each champion ran 4-hour workshop for their team
- Week 4: Office hours, Slack channel, monthly advanced sessions
Materials Created:
- 2-hour kickstart workshop (reusable)
- Team-specific CLAUDE.md templates
- Laminated cheat sheets on every desk
Results (2 months):
- 50/50 developers actively using Claude Code
- 3 champions became internal experts
- New hire onboarding includes workshop
- Productivity: +30% team average
Quote: “We didn’t just teach a tool. We created internal experts who keep teaching others.”
🎓 CONGRATULATIONS!
You’ve completed Claude Code Mastery — 16 phases, 55 modules, 200+ techniques.
You’re now equipped to:
- Master Claude Code for your own work
- Customize workflows for your role
- Lead Claude Code adoption in your team
- Design and deliver training for others
Your journey continues. Ship great software. Teach what you learn.
— Ethan, Claude Code Mastery Author